m4u wrote:For another thing I think the separate command entry field at the bottom of the screen is ugly.
m4u wrote:It could be a sensible choice if the game didn't display commands in the main text, but instead rephrased them
m4u wrote: But if you're going to stick with the traditional display model, it's clunky not to be able to type commands in place.
m4u wrote:If you use a verb with just a subject and the game thinks it needs both subject and object, you get a jarring pop-up menu. This happens even when the verb is perfectly reasonable with just a subject, as in break mirror."
Pertex wrote:"m4u"
But if you're going to stick with the traditional display model, it's clunky not to be able to type commands in place.