So I've begun a HUGE Quest adventure game.
It's about real life (sorry, no magic).
Picture it: It's the year 2013 and you walk into a rundown mobile home park full of rednecks and rebels. The gate locks behind you. Good luck getting out...
Game Name: Rednecks and Rebels, Trailer Park Trash edition.
So far, I've got about 20 locations identified on a map with street locations within the "Trailer Park" (divided between: Businesses, Community Lots, and Trailers). Two of those locations have been mapped out...1) Trailer -Scott Countryman's Trailer with about 18 'rooms', and 2) Business - The Trailer Park Office with about 14 'rooms'
The maps are done with MS Excel 10 and drawn out neatly.
I've coded both locations and their respective 'rooms' into the game using an I.D. system (rather than long names)
I'm curious....with at least 20 locations on the map and each location having an average of about 15 'rooms', that comes to about 300 'rooms' to play around with & it's going to be a 'real life' scenario.....is that too big??? Or does it depend on the story line?
I could share what I have in Google Docs (I think) if anyone is interested in looking at the 'background' material I've got ready (maps, ideas).
Cheers All! I love this Quest stuff!!!
Edited to add: The 'Trailer Park' is the enclosed 'world'....not sure if that was clear.
Edited to add: Although it would be rated "Adult", the adventure doesn't use swear words, doesn't involve sex, and doesn't involve hard drugs ( a toke of marijuana would be the limit). It should be rated 18+ ..... nothing beyond that. It's meant to be a 'fun' adventure but not 'hard core'.