Like it, thanks

Bug when going in the tent after having taken and eaten the bread, that it gives error message when trying to take the book or bed at the point it previously said "...but that bread looks nice" or whatever the exact text was. I'm guessing the IF looks to see if it's in inventory (which it isn't, because I've eaten it) rather than looking at whether it is not in tent.
Bug when having been through the winding trail, later on I can't go south down the long south part of the path towards "End of forest trail". (Typing "s" just draws a blank). Also doesn't work in reverse, ie going north from end of forest trail.
The map is lovely and the sound effects are atmospheric but not annoying, liked them both, especially the map - is that something built-in to quest in some way, or did you have to design that all yourself?
...although a way to "Sound off" would be useful if I want to leave the window open but do something else without a parrot background noise

Could perhaps do with a little more description and perhaps ability to examine more things (like "examine trees" when in Dense Forest Main). But then that sort of thing is pretty much a never-ending task as you can end up spending hours just adding in descriptions of pointless things, so it doesn't really detract much from the overall experience since you make it clear via quest's hyperlinks what the objects of interest are.
Consider calling "Dense Forest Main" just "Dense Forest" since it seemed a really odd name when I first entered it, unaware at the time that it was to distinguish it from "Dense Forest North", etc, which up the then I hadn't visited.
"Light Logs" doesn't do anything (ie no error message) when you don't have all that you need to do so.
The "NPC" in the help guide is maybe a bit techie for people who aren't familiar with the meaning of NPC. It's also a bit... computery and not in-character with the plot of the game.
Would have been good to have had some sort of hint that
digging in dense forest north was a profitable thing to do - I sort of did it by mistake but another time I may never have done so. Though even after having done that, I'm still at a loss to find the third item you indicate I needed to
light the logs, since I can't
open the chest. I appear to be missing
something made of steel, although I did try both the
spade and the dagger with no success.
I didn't find the help guide until I'd already got all the way to the
silent cave... might be good to make it a little more obvious?
It's a bit too easy to kill thr gropps by just Ctrl-V, Enter, over and over again with "hit gropp"... but then without that it's a bit annoying as it relies on fast typing skills - but that's only because I happen not to be a fighting fan

Though perhaps scope for a more intelligent rather than fast-fingered-or-cheat-with-paste combat system.
Losing 2% every so often is a pain if you're dipping in and out while doing other things. Especially if you've not noticed the help guide for ages. Even then, typing in Rest over and over is a pain. Perhaps at least make it so that you don't lose 2% health more than once if you don't type anything new. So that you don't go away from the computer to type some comments in the forum, and go back to find you've just lost 40% health while you've been away

"Sleep in bed" works in tent, but "Sleep" doesn't do the same thing and is a bit misleading.
"inv" tells me that I'm carrying Thomas the Hunter which is mildly amusing

Shame I can't ask thomas about his hunting equipment.
Not obvious you need
a third item for lighting logs, and was quite a long time before I considered "Ask Thomas about fire" which gives a more useful message than "Ask Thomas about lighting logs" where he just suggests I get some logs.
Anyway, I'm stuck now because I can't find
the last thing I need to light the logs and Thomas is being less than helpful

psy