Curious in which direction Quest develops

I really like Quest and I'm curious what will happen to Quest in the future
I have read in a very old post (Jan 2016 I think) that with Quest 6 you can export your games to HTML and JavaScript.
Don't know if that's still the plan.


http://textadventures.co.uk/forum/questkit/topic/5852/is-questkit-still-happening

As far as I know this is Alex's plan. He's pretty focused with this so I'm sure he's sticking to this plan.


the 'QuestKit' current development ( http://textadventures.co.uk/forum/questkit ) is 'Quest 6', and in reading this link/thread ( http://textadventures.co.uk/forum/questkit/topic/5852/is-questkit-still-happening ) within it, Alex is breaking up its development into 'quest 6.0-8.0' and then the final 'QuestKit' version, so we'll get its features sooner. Alex is converting quest to use JS, so it uses browsers, making it thus useable by everyone.


hegemonkhan:
Alex is converting quest to use JS, so it uses browsers, making it thus useable by everyone.

I'm not sure why it using JS means it runs in browsers. If you'd said 'converting Quest to html' I'd get it.

Anyway, this is good news. One of the things I love about Twine is that the game files are good old simple html files.


I'm not sure why it using JS means it runs in browsers.

Because that means the whole thing will run in the browser, without involving the server at all. Which isn't the case with Quest at the moment.


Ah!

Well, if we can at some point create Quest games that don't require an emulator and can be hosted anywhere, then that's great.


@OurJud
My thoughts exactly! It would be much easier to share your game.


Did anyone see this announcement on the blog?

https://blog.textadventures.co.uk/2016/12/07/looking-for-a-new-owner-for-textadventures-co-uk-and-quest/

It looks like Quest might well be shutting down in a couple of months.


I hope someone will take over. At least for the site and community, if not the authoring tools.


If it were to go down because they can't find a buyer, what would happen to the games? How easy is the code to port over to other authoring tools or learn/work on in other programs?

I'm fairly new to quest and working on my first game story, would like to know what options i'll have with my work if no one takes over.


at least if it falls apart, and you already downloaded quest, it's quite a capable engine and software, though if we were to lose all of the info on the website... that would be not good. Not sure if the archiving will last forever or not... I don't know network stuff that well yet, sighs. Also, once you learn enough, Quest is very moddable too, and you may be able to even improve upon it and expand it too. We can continue to use it and make games with it, and share quest and our games with others (if that's okay with Alex and co, of course).

let's hope someone/s will take it over and keep it going!


I really wish I was old enough and experienced enough to take over, but I'm not, so if people like us don't work, were kind of SOL


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