Few questions

  1. How can i change the size of the playable area to maximum possible area? I don't want to give it an absolute value like 600, etc. i want it to fit the screen the user is using, is there an possible way to do this?

  2. Is it possible to move the map under the stats without writing a wall of code? I seen somethings when i searched for it but i don't understood a word of it, i don't know much js or css or any web based languages tbh.

  3. Can i make the stats appear on the opposite side of the screen?

  4. Is it possible to compile the game as an html file (and a folder of art assets if there are)?

    Thank you very much.


Hello.

1. It would require "a wall of code". (See #2.)

2. No. It's all about manipulating CSS with JS.

3. It would require "a wall of code". (See #2.)

4. Not really. (Sorry. The best of us have tried and failed.)


Hello, thank you for your answer, if you are linking with the "(see #2)"s i am terribly sorry that i cannot see any links (tried on 2 browsers).
Is the second one impossible too or is it just impossible without wall of text?
Forth is a bummer :/ Did developers tried or was it only users? And what are my other options aside from .quest?
Also can you link me to exact answers to those questions that you said possible?


if you are linking with the "(see #2)"s i am terribly sorry that i cannot see any links (tried on 2 browsers).

Sorry. I was referring to your second question (question number 2).

To do what you're asking in questions 1 - 3, you'll have to use Javascript to manipulate the CSS. I don't currently have any links to exact answers to those questions, but you could probably find some helpful things by perusing this site's documentation and using the forum's search feature. (NOTE: There's a good chance that someone else will reply with some good links.)


Did developers tried or was it only users?

Both.

A few years ago, the creator of Quest began developing software to convert a game to a website, but Quest is just too complex. It depends on a few languages which are native to Windows, and there are always issues during attempted conversions unless the game is very basic -- and by "basic" I mean no panes, no hyperlinks, no added scripts, etc.

A few of us (including the current maintainer of Quest) recently tried to get the conversion software in working order. We worked diligently for quite a few months, but to no avail.


And what are my other options aside from .quest?

If you want a map, panes, and hyperlinks (and such), I know of no similar software.

You could use Inform 7 (which (in my opinion) is the best of out of all the alternatives), but you'd have to learn just as much about basic website creation to add half of the features available in Quest.

https://github.com/ThePix/quest/wiki/Interactive-Fiction-Authoring-Systems


I came up with some links.

http://docs.textadventures.co.uk/quest/using_javascript.html

http://docs.textadventures.co.uk/quest/ui-javascript.html
http://docs.textadventures.co.uk/quest/ui-javascript2.html
http://docs.textadventures.co.uk/quest/ui-javascript3.html

https://github.com/ThePix/quest/wiki/Advanced-UI-Part-01:-Concepts


Link which may help with Question 1 (after learning some Javascript):
https://www.w3schools.com/Css/css_rwd_viewport.asp


In Question 2, do you mean the compass instead of the map?

This may help (after a bit of reading through it):
http://textadventures.co.uk/forum/samples/topic/5111/how-to-modify-the-user-interface


Link which may help with Question 3:
http://textadventures.co.uk/forum/quest/topic/ntn5wz1n9uqu9co70hgeaq/panes-on-left-side-of-ui


And what are my other options aside from .quest?

Sorry about not making clear enough, i meant the published filetype .quest and of course .aslx.

In Question 2, do you mean the compass instead of the map?

No i mean that interactive map thing not the compass, im thinking of making the movement with num 8,4,5,6 instead of compass anyways.

Thank you for all the links they will be great help!


meant the published filetype .quest and of course .aslx.

Oh. Ha! I'm silly.

There are no other options. You have to publish to a .quest file to ensure playability. Quest games can only be played in Quest for Windows or on this site.


that interactive map thing not the compass

Hrmm...

This may help (after learning some HTML, CSS, and Javascript):
http://textadventures.co.uk/forum/quest/topic/taojjx5e7esxwfmuc4vtaq/custom-map-pane


There are no other options. You have to publish to a .quest file to ensure playability. Quest games can only be played in Quest for Windows or on this site.

Got it

http://textadventures.co.uk/forum/quest/topic/taojjx5e7esxwfmuc4vtaq/custom-map-pane

Those are great thanks!


There are no other options. You have to publish to a .quest file to ensure playability. Quest games can only be played in Quest for Windows or on this site.

Got it.

http://textadventures.co.uk/forum/quest/topic/taojjx5e7esxwfmuc4vtaq/custom-map-pane

Those are great thanks!


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