Oh, the pain of experiencing problems!!
A new, evil error has crept into my editor and is multiplying. The error first ocurred in my "game" but to pinpoint its curse, I tested it in a smaller test game environment.
I do this:
01. Start with Blank File.
02. Add a room.
03. Name a room
...that's it for Room Properties.
04. Add First Object
05. Name First Object
...here's where the mischievous imp crawls into the code...
06. Within Drop button in Interactions tab, under add a script, I enter a
Print command.
...here's where the devilish dwarf infects...
07. Add Second Object.
08. Name Second Object
09. Within Drop button in Interactions tab, under add a script, the First
Object's Print Command unwantingly appears.
10. I erase First Object's drop-script and enter in Second Object's drop-
script, which I want there.
11. Now, First Object's drop-script shows Second Object's drop-script and
not it's own, which I don't want.
...In otherwords, I can't create new objects with their own drop-scripts.
I searched the code for the simple test in WordPad, but code is right, even if it shows what I don't want to see.
The problem started happening after I right-clicked on an object in my game, clicked copy in the drop-down menu, and pasted a copy of it in the same room; I was making 3 pieces of fruit that share properties. The new, copied object appeared, but after that... destruction.
It's not my programming, obviated by the fact, I reloaded the editor and created the aforementioned simplified test to examine if the error was related to any bugs in my game. But in the simplified test, the same bugs appeared. Did my "copy action" infect the editor somehow? Weird as it may seem?
By the way, the cloning effect only exists in the drop-script and no other property/action/type. Plus, in my game, a whole slew of objects completed before the error appeared became infected with the cloning bug.
Damn dwarf!
What's goin' on?
-W.W.
P.s. I'm using 3.53 on comp w/ no internet conex'n to catch virus.