WOW That's GREAT !!!!
I haven't noticed this thread before !!!!!!!!!!!!
I was waiting so much for this !

I've tried it on a few games, I couldn't start them but it seems on my own game it didn't like the Typelib.qlb (or the reference to it) because I got some :
Checking type <TLTobject> for prop <hidden>
Object of nonexistent type TLTobject
/.../
Checking type <TLTobject> for prop <displaytype>
Object of nonexistent type TLTobject
linux-gtk-geas: geas-util.cc:103: std::string param_contents(std::string): l'assertion « is_param(s) » a échoué. (= is_param has failed)