' "Demo"
' Created with QDK 3.53 - UNREGISTERED VERSION
!include <net.lib>
define game <Demo>
asl-version <350>
gametype multiplayer
start <start>
game info <Created with QDK 3.53 - UNREGISTERED EVALUATION VERSION.>
player startscript for each object in <$name(%userid%)$> move <#quest.thing#;player%userid%>
disconnect {
for each object in <player%userid%> move <#quest.thing#; $name(%userid%)$>
set string <lastroom; #quest.currentroom[userid]#>
}
define options
login on
register on
end define
define synonyms
end define
define room <start>
script if got <self> then goto <#lastroom#> else goto <creation>
end define
define room <2>
north <3>
end define
define room <3>
north <4>
south <2>
end define
define room <4>
south <3>
end define
define room <creation>
command <create self> {
clone <body; self; creation>
property <self; race=race>
conceal <self>
give <self>
goto <2>
}
define object <body>
invisible
end define
end define
define text <intro>
end define
define text <win>
end define
define text <lose>
end define