well, while running a multiplayer game that will need to be occationally updated when running in game quests and wars and such, it will be rather annoying to try and code an inn with a million hidden objects like beer, food, broken weapons, dead creatures and other things. Secondly, it takes up server space and would end up slowing down the game as I understand it, which in most games that I have played is why they have a decay rate on dropped objects so they are not there inevitably.
I just really want a destroy object command!

Shadow*