Sure thing Alex, here's an example of the code I was using to create the dynamic room and exits, then I just save in Questnet, try and load up again, but the exits aren't there.
command <example> {
create room <$name(player%userid%)$>
property <$name(player%userid%)$; look=This is $name(player%userid%)$'s room.>
create exit south <#quest.currentroom[userid]#; $name(player%userid%)$>
create exit north <$name(player%userid%)$; #quest.currentroom[userid]#>
msg <You created a room called $name(player%userid%)$ to the south.>
}
I was also noticing that in QDK when you make a goto exit, you can't really name it there, this would be a good feature. Don't know if it was never really like that, I always made my rooms in ASL, but being able to drop down and say I want it to go to this room is nice, the prefix could be useful, but more useful would be being able to give the exit an alias, like go to hallway or go to double doors, etc.