Freak wrote:I think Quest is missing those libraries because it lacks the features making it possible to handle many of those functions.
Which features are missing? Most of the supposedly "missing" things (e.g. being able to eat things, throw things, etc.) are easily implementable by setting up the relevant command, and then setting up the relevant script.
Quest 4.0 makes this easier with verbs, so all you need to do to make something edible or throwable is add an "eat" or "throw" verb to an object.
Beta 2 adds support for containers, so I can't think of much else that's missing.
Also Beta 2 has a new "stdverbs.lib" library which adds default responses for standard-ish commands like "wear", so the player gets a more intelligent response if wearing things is irrelevant for your game ("You can't wear it" instead of "I don't understand your command.")
Anything else?