Some of you may remember my game 'HavenHold'. The plot and such has died up and at least for the moment I'll be going no further with it, instead I'll be turning it into an engine, so others can easily make online rpg's like my game. It will be custumisable and I'll be wanting feedback and suggestions from everyone as to want they want in it and how to improve it. Here's a list of the stuff so far:
Current Features:
* Register new accounts.
* Save characters.
* Shops.
* Inventory.
* Equipable items.
* Time.
* Alignment.
* Dynamic player descriptions.
* Customisable appearances.
* Shapeshifting!
* NPCs that can follow you.
* Moving NPCs and monsters.
* Stats.
* Battle system.
* Leveling.
* Object / Monster spawning.
* Weight and encumberment.
To add:
* skills!
* weather system.
* Fast travel
* Quest log (/journal).
* Class quests.
* Dungeons.
* Laws and a bounty system.
* MAGIC!
* Trading between players.
If anyone can think of anything more they'd want in it or wishes to help, etc. just let me know.

Once I've got something good I'll start writing up instructions on how to use it, and be making a QDK interface too!