ok, if i make a normal string, say... #class# and the player chooses a class, and then that class, ranger for example is entered into the #class# variable, that means that it will change the #class# variable for everybody?
So, how do i make it so it only changes that string for that specific player?
do i need like... #class[userid]# or something?

also, i forgot how to display the PlayerNAME in the game, i know how to display the player ID, just not the name of the player lol