I read in the forum, that someone is missing zones and moving objects. Here is my solution for doing something like this. You need to copy 2 functions to your game ( countChar and getRoom) and the procedure moveObjects, which must be called in the Game/Advanced script command "After each turn"
Every room within a zone must get the property "zone" with the name of the rooms, the object can walk to from here (comma-list).
Objects must have 2 properties:
move=1 says, that the Object should move
move_percent=55 is the probability, that the object moves
Alex, I hope, Q5 will have a better editor. Its not possible to handle procedures like this in Q4