Alex wrote:
So you can create a "global" turn script by defining it under "game", or with no parent at all. You can limit a turn script to a particular room by defining it in that room.
<game name="turn">
<start type="script">
create turnscript (test)
SetTurnScript (test) {
msg ("wwww")
}
</start>
</game>
create turnscript ("test")
test.parent = someroom
test.enabled = true