Well.............that didn't really work. There is no way of making the dog die when "Dog health!" gets depleted to zero, at least none I can find, neither can I attach a verb to the chair leg which is "attack" because that would make me attack the chair leg silly

. I have found another combat system that doesn't involve hit points for my enemies, instead I make it so that I unlock commands, so if I use "shoot with revolver, I miss, the opopnent attacks me and I tell the player that "shoot shoulder" is a verb that will continue the battle, I find this new combat system more comforting and I actually understand how to make it, so that's allright.
BUT NOW I HAVE A NEW QUESTION

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I find a revolver in the guest room, it's emptied and if I typed "shoot enemy" it just says the gun is empty. But: I find a couple of bullets in the basement to load the gun with. Now, my question is: How do I make it so that when I type "take bullets" when im in the basement, my object "revolver" would now be able to damage oponents, now that it's loaded? but that it is't able to shoot before i have picked up the bullets. My second question is: How do I make it so that I find 2 bullets, and when I have used the verb "shoot two times. I can no longer use that verb until I find more bullets?
Please do not be rude towards me or insult me, because you will just waste both of our times. Please explain your answer detailed and in steps, so I understand what you are saying. Please do not use any advanced terms, because you can be suree that I won't understand you if you do.