How do you destroy an exit that you create? Say you have a trap door. If the door is opened then create the exit. If the player closes the door destroy the exit.
Alex
26 Oct 2011 17:35
Unfortunately in the current version you can't specify a name for a created exit, so you can't delete it easily.
Thanks Alex. I created an exit then destroyed it using the destroy object with the GetExitByLink(from room,to room) as the expression. It worked great.