Alex wrote:
I'd like some way of making this easier in future versions. I was already thinking of having on the room editor a list where you could add objects into the room's scope. But that wouldn't help too much for "universal" objects, as you wouldn't want to have to add the computer to the "extra objects in scope" list for every room. So maybe something in the game options... but then, if you have non-ship areas in your game, you wouldn't want the computer there too. I suppose if all your ship rooms were inside a "ship" object, you could add computer to an "extra objects in scope for all sub-rooms" list for the ship object. Happy to hear any other suggestions!
Alex wrote:It works already only if those rooms are transparent. But you might want one object to be available in rooms A and B, but not be able to see other objects in room B while you're in room A.