I'm hoping someone can help me clear up this issue, and by association help anyone else having problems with this.
While listening to a beta tester's feedback, he was complaining that none of the characters in the game would talk to him. I later discovered this was because he was using the "Speak to" display verb, which I didn't use in the game, but instead have a custom command. I have since removed the "Speak to" display verb, but what I would like to do now is add a display verb for my custom command, however I haven't been able to figure this out. The reason it doesn't work is because the pattern I have set up for my command is
ask #object# about alibi
And the default behavior of the display verbs is to append the object to the end of the command, so if you click it, it comes out as
ask about alibi #object#
I can't seem to find a way to customize how individual display verbs work. Is this even possible without modifying the core libraries?