Computer Interface Style: Is there a way to format the text returned to mimic that of a computer directory? All i can seem to do is list items as "You see a Dir1 a Dir2 a Dir3" etc. What i would ideally like to do is have a vertical list with an entry on each line...
Hide-able web interface status bar/header: I have learned to resize the interface to match my blog theme, but i still have two issues. The first is the blue header clash's painfully with my website, if I could change the color of it to match it would be fine...
Expressions in description text: Is there a way to dynamically link expressions in description text without making it a script? Some of my description's may run rather long (multiple pages for certain documents) and only need a few specific words/instances changed. Things such as the players name, gender, age, etc. Is an expression script the only way, or is there another method to make hot swapped words/phrases in normal text descriptions?
"Welcome "+variableforplayersname+"! You are a "+variableforplayersage+" year old "+variableforplayersgender+"!"NPC AI: Fairly simple question, can i make a none player character object have a certain measure of intelligence. Able to randomly move about the world and when encountering the player in the same location events happen. I know this is likely possible with java script, but I'm no programmer. Is there a way to do it with through the script editor?
Combat: Similar to AI, I know I can make and alter attributes for combat stats, but can I make a combat simulator with random encounters...
Custom Side Menu: Is it possible to make a custom side menu like the status and inventory ones, but with interaction or commands? My first thought go's to a simple combat interface, attack, flee, use item, etc.
Hide-able web interface status bar/header: I have learned to resize the interface to match my blog theme, but i still have two issues. The first is the blue header clash's painfully with my website, if I could change the color of it to match it would be fine...
Each time a person revisits the game it will reset the game for them, having no option to actually load a save. Is there a way around this without an account on, and launching the game from, textadventures.co.uk?
[quote]Custom Side Menu: Is it possible to make a custom side menu like the status and inventory ones, but with interaction or commands? My first thought go's to a simple combat interface, attack, flee, use item, etc.