Q.I have an attiribute which is a script. How do I edit using another script?
->Well, I know I can edit attiributes using 'Set a variable or attiribute'. I know I can edit a script too with that, but it needs a little bit of Programming language understandiblity. Is there an easier way you can edit attiribute script easily?
2.An edit in the 'If' script.
->There is an 'If' script called 'If object attiribute equals to'. In that, make 'equals to' a dropdown box which can be turned into 'greater than' or 'lesser than'. I know this is accesiible using 'If expression', but I think my idea is easier.
3.Save Game...
->...for the offline version. There can be a script called 'Save the game' and 'Load a game file'. Also, by default, there can be a turn script which saves the game every turn.
I used to make graphic games using a software 'Game Maker'. GM could load and save games, so it can be possible for Quest too!
4.Masks
->If you're thinking 'Oh, a player can wear this,( ) then read on. A mask is an option in an object. They can choose another object(object2) as a mask. If object2 is the mask of object1, then object1 will have all the same attiributes and values of object2.
5.Worn Items(It's not that good)
->Worn Items is a window pane on the right side along with Inventory, Compass etc. An object will also have a 'Wearable' option, which will create a verb, and worn items come in the window pane.