desktop editor -> something that shouldn't be allowed

I was clearing my test game out of rooms/objects and so on, and discovered that it's possible to delete all the rooms and the player object.

Not good.

The editor should always require 1 room be in existence and that the player object be in that room if nothing else exists. If deleting rooms, and the room with the player object is deleted, then the editor should by default reassign the player object to room 1.


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