That does'nt seem to work. Im not sure if im using the correct scrpt thing, im using "unlock exit" with expression then entering the code. Am I doing this correct?
Also does any one know how to change whether an object is a scenery object or not using a script function?
Update: Ok right it does work, I was just using the wrong script command. And I figured the scenery script was "object.scenery=false"
Problem solved