Thanks. So the runner is in the source code? Can I use an HTML output w/o texteadventures.co.uk server?
Alex
19 Jul 2012 17:16
The online runner is indeed in the source code - it's the WebPlayer project. It's a server-side solution and needs to run on a Windows server with ASP.NET. So it may be a pain to set up.
One option would be to upload your game to textadventures.co.uk, keep it "unlisted", then embed your game in a webpage using an iframe.
A nicer option for the future will be to convert your game to pure JavaScript - then you'll be able to embed it in any webpage by including a few files, and it will run entirely on the client. This is what is used as part of the smartphone app conversion process in fact. The converter is not yet public and doesn't yet support a few Quest features, but if you drop me an email I could try running your game through it and send you the output which you can then test.