The compass doesn't work

FL3R
I created two rooms and the exits that connect them, but the buttons on the compass can not be clicked. Why?
I think is a problem in italian translation. Seems compass don't accept "nord" or "ovest" but only "north" and "west".

Pertex
Could you append your testgame?

Alex
This seems to be working in the online version of Quest, which is the only stable version that includes the Italian translation at the moment.

Are you using the nightly build of Quest 5.3? I just tried in that, and indeed it doesn't work there (and neither does German, and presumably the other non-English templates). Will take a look into it.

FL3R
Is there a way to set the language file is "nord" and "north"? For example, "nord|north" or "nord; north" in the same way as verbs? Perhaps the problem could be solved this way, without modifying the source.

Alex
A compass direction only has one name.

This just needs the bug to be fixed in v5.3... which it will be before it becomes a proper beta. I don't recommend using 5.3 for developing games with, it's an unstable preview at the moment. You can use the same Italiano.aslx template in 5.2 though.

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