Apparently, I am completely incapable of letting anything be simple. I'm working on my "quick, dirty, git-er-done" flash-fiction game, and I'm trying to do something complex enough that I can't figure it out.
I'm using a custom verb, "blow." When the player blows on a certain item (a pipe) I want a menu to ask "at what?" and display the items in the room he could blow the pipe at. I've tried several things, but this is what it looks like right now.
Please help me understand what needs to be done here to create a list of the objects in the room and show them in an options menu?
EDIT: Just to clarify a little, the menu is essentially a selection of targets to shoot a blowgun at.
RE-EDIT: I THINK I see part of the problem. I am creating an Objects List and trying to display it in a Menu which presumably wants a String List, but I still don't know how to create a string list based on the scope of visible objects.