Notes
1 - Ok, to recreate these issues, please pay attention to caps, and spaces, as otherwise you can not recreate the issue.
2 - i have looked at the previous requests for help - and this seems to be an unaddressed issue.
If i add a script anywhere in the game, and select Show a menu from output from the add script command,
I receive a broken version of something called 'ShowMenu',
Show menu doesn't pop up the menu, inside the game, but tries to handle it inline,
which is distressing if you don't want them to load your first room while they're still interacting with your questions...
ShowMenu has an option for ignoring the menu, and looks different from
show menu's option for canceling it.
And ShowMenulooks like this, when you go in to code view
ShowMenu ("", , true) {
}
However,
if I change ShowMenu to 'show menu' in code viewer
suddenly it works appropriately.
Is this the type of error that can be fixed easily - so that Show a Menu points to show menu?
While it's easy enough to work around,
I'm trying to teach first time coders how to use Quest,
and they're still in the gui phase, so
it makes things difficult, that they can't replicate
the functionality of my scripts using the GUI.
You can replicate this by running a script and selecting show a menu anywhere in any game (which is why i didn't attach a copy of my game)
My version of the engine is 5.4.1
If this is expected behavior, let me know, but the wiki seemed to imply that only ShowMenu was deprecated, and that
show menu was fine...
ShowMenu
This function is deprecated as of Quest 5.1, and unsupported as of Quest 5.4. Use the show menu script command instead.
Vash
PS It's not possible to get the expected behavior of the char creation example at the bottom with the popup menu
from here
http://quest5.net/wiki/Character_Creationunless you go back into code view and change the ShowMenu to 'show menu'