Thanks Pertex. Can you clarify the steps for me? I can't figure out what you mean. Import as in edit an aslx file directly? Which one? Or do you mean expose the switchable object type in the editor and modify that? I did the later, can't find anything referring to turnon or turnoff functions.

I tried the former, sort of, but I can't figure out where.
Thanks again, nice to know it's not locked up in C# or something

edit: of course, right after my post I figured it out. That line
this.lightstrength = "strong" in the original script was the key, guess I didn't look far enough! (haven't explored the object-type list much except to mess with default object stuff.