Hello all
I am currently working on making some object types which would make me able to inherit attributes on appropriate objects. One of these object types should always have an equip verb, calling an equip command. This command requires that the object itself is being passed to it by the object running the command through the verb (I hope that is clearly formulated

).
The problem comes when I have inherited this object type. If I on the object type try to call the function and pass on the "<object_type_name>" in the function, when I run the function on the object that inherited this type, it simply states that it cannot find <object_type_name>, instead of searching for the new objects name, which inherit the object type (still hope you're with me - it's hard to formulate

).
Therefore I got to thinking; when referring to the player object we can use game.pov. Is there a similar command just to use on objects? I've tried to search around for something, but haven't been able to find a solution. If I've overlooked a wiki or forum thread/post about it, can you direct me there?

If this is not possible, is there another way to solve this problem? I could just not have the verb and function set on the object type, I just thought it would be handier if it was

Thanks!