Search for an Object.

Opulus
Hey guys ist me again :D

I wanna make a key "invisible" so the player can't see it in the Room Description, I know how to do it and this wasn't the problem. I also want the key to can be searched and appear in the Room description if you don't pick it up and come back to the Room.

Some ideas how to slove my problem?

Pertex
Hmm, I don't understand your problem, but you could create a search command for this room and this command makes the key visible if it is in this room

HegemonKhan
"OnEnterRoom" Script:

firsttime {
-> key.scenery = true
} otherwise {
-> key.scenery = false
}

~OR~

firsttime {
-> key.visible = false
} otherwise {
-> key.visible = true

Opulus
The problem is, If you start making a new game there is a search function but it doesn't work...

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