jaynabonne wrote:A possible approach: there is a Quest-to-JavaScript converter (possibly referred to here: viewtopic.php?f=15&t=3816&p=25529&hilit=questjs#p25529). You could convert the Quest game to JS/HTML and then package it into an executable using WebKit (e.g. https://github.com/rogerwang/node-webki ... -your-apps).
I believe there are some who had interest in this in the past, but I don't know if anyone has actually done it.