same happen to me, use .wav file for unlock/lock door .. works fine in Quest but crash when play online using google chrome.
here's the code
if (game.pov.parent = frontdoor) {
if (game.score=0) {
IncreaseScore (1)
}
if (frontdoor_locked.locked) {
UnlockExit (frontdoor_locked)
play sound ("unlocking-door.wav", true, false)
msg ("you open the door.")
}
else {
LockExit (frontdoor_locked)
play sound ("unlocking-door.wav", true, false)
msg ("you lock the door.")
}
}
else if (game.pov.parent = myroom) {
if (myroom_locked.locked) {
UnlockExit (myroom_locked)
play sound ("unlocking-door.wav", true, false)
msg ("you open the door.")
}
else {
LockExit (myroom_locked)
play sound ("unlocking-door.wav", true, false)
msg ("you lock the door.")
}
}
else {
msg ("this key just for front door and my room")
}
that code are set in
Wait for sound to finish before continuing = yesi try change to
Wait for sound to finish before continuing = no , game not crash but no sound play.
is this my code or another issue in online game ?