define room <Long Corridor>
east <East End of Corridor>
west <Top of Stairs>
script if here <bats> then msg <A hoard of bats swoops down upon you, picks you up and deposits you outside the factory.>
description <You are in a long corridor which stretches further to the east.|nTo the west is the top of the stairs.>
define object <bats>
prefix <the>
article <them>
gender <they>
type <TLTcontainer>
end define
end define
> east
You are in a long corridor which stretches further to the east.
To the west is the top of the stairs.
A hoard of bats swoops down upon you, picks you up and deposits you outside the factory.
define room <Long Corridor>
east <East End of Corridor>
west <Top of Stairs>
script {
if not flag <bats_flown> then {
msg <A hoard of bats swoops down upon you, picks you up and deposits you outside the factory.>
goto <Outside the Tower>
}
else msg <You are in a long corridor which stretches further to the east.|nTo the west is the top of the stairs.>
}
> east
You are in Long Corridor.
You can see the bats here.
You can move east or west.
A hoard of bats swoops down upon you, picks you up and deposits you outside the factory.
You are standing in the street outside a large, and rather ancient, run-down factory. The factory door is to the north.
description
description <>
description {}
description msg <|xn>
If you don't want a description at all, try one of the following: