Hey,
Been working on a game for a few weeks now (in QDK, with various manual adjustments), and it seems I've just run into a problem. Was working on my game for an hour or two, closed it, and when I went to open it again tonight, I got an error. When I try to open it, QDK spits out:
FATAL ERROR: Expected > in msg <
FATAL ERROR: Expected > in msg <
FATAL ERROR: Expected > in msg <
FATAL ERROR: Expected > in msg <
Quest, on the other hand, just gives me:
Errors found in C:\Program Files\Quest\rsimulation.asl /--- LDF-ERROR: Unspecified: errors:help ---/
Ok, so, no problem, I can fix this. Just a syntax error. The problem is, Quest isn't giving me any line numbers, and my game is already 103kb of text. If it's at all avoidable, I really don't want to go through all that code by hand, checking each of the hundred's of messages to see if there's an end bracket. So, my question is this: is there any sort of debugger for ASL that I can use to expedite the process? Any [much] quicker way of doing this? I'm using the evaluation version of QDK, if it makes a difference. I'm going to buy pro eventually and all, I just can't at the moment. Any help would be appreciated.