The majority of games created in quest aren't complex enough to "make them harder" by hiding the panes.
If anything, it sometimes helps to have them there instead of deleting a potentially badly made game.
davidw wrote:I'd like to permanently remove the panes as I don't think they add anything to the interface. No other system bothers with them - why does Quest?


Alf wrote:Hi, Alex.
Would you please consider an option switch to allow the developer to show/not show the compass, object, and inventory panes? Especially nice would be to select each one individually. Sometimes you'll want one, or the other, or all.
Alf wrote:Hi, Alex.
Would you please consider an option switch to allow the developer to show/not show the compass, object, and inventory panes? Especially nice would be to select each one individually. Sometimes you'll want one, or the other, or all.