Sorry to bother with such elementary stuff, but I'm having difficulty making an exit visible.
The intended sequence of actions is this:
[*]Player starts in a Room, mousehole is not visible
[*]Player opens a box, encounters a Mouse, mousehole becomes visible
[*]Player is able to look at mousehole
It needs to be an exist because the player will later be shrunk and will be able to travel through the hole
Here's my set up:
And yet:
Any idea what obvious thing I'm missing?