Okay. I have found another/the problem. In my game I have a situation early on where success is a random chance. So... let's say when I play the game I am successful on my first try. When I play my recorded steps, if I am not successful on my first try it throws all of my subsequent steps off. Is there a way on the walk-through to indicate that the try is successful no matter what without changing the code for my game? Thanks again!
Currently, I am replaying my recording until I get a first time success. Not very efficient, but it works.
XanMag