What do I need in order to create a function?
Take this one, for instance:
<function name="HideCommandBar">
request (Hide, "Command")
</function>
<function name="ShowCommandBar">
request (Show, "Command")
</function>
This allows the game designer to hide/show the command input at will (handy for intros and such).
Now, the relative part here is
"Command", and I need to understand what this is. Is it simply the class name for the command input?
I ask because I wonder what other elements could be enabled/disabled at will.
Let's say I wanted to do the same with the game title or room title (I know these can be turned off in the UI, but this turns them off permanently)
Could I, for instance, find the 'keyword' for these elements and create a function. For instance:
<function name="HideGameTitle">
request (Hide, "Title")
</function>
<function name="ShowGameTitle">
request (Show, "Title")
</function>