According to http://docs.textadventures.co.uk/quest/functions/corelibrary/formatobjectlist.html it looks like the FormatObjectList function only accepts a parent object to build it's list. Does anyone know of a way to set a specific scope or manual list of objects for the function or is there a different function I'm looking for?
The scenario I'm working with is altering the default inventory display. There are going to be items the player is holding that I do not want shown under the normal inventory display at times, but I'm having some trouble figuring out what changes need to be made without completely rewriting the formatted list function.