changing scope of FormatObjectList ?

According to it looks like the FormatObjectList function only accepts a parent object to build it's list. Does anyone know of a way to set a specific scope or manual list of objects for the function or is there a different function I'm looking for?

The scenario I'm working with is altering the default inventory display. There are going to be items the player is holding that I do not want shown under the normal inventory display at times, but I'm having some trouble figuring out what changes need to be made without completely rewriting the formatted list function.

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