a lot of us (or mainly just me, lol) are lazy/busy, and helping someone with doing stuff through the GUI~Editor takes a lot more time/effort than just copy and pasting in code to a post, lol.
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so just ignore all of the code posts of mine (or others), and wait for someone to help you in doing the stuff through the GUI~Editor, I used to do this in the far past (if you look at some of my really old posts, I've got some-a few step by step GUI~Editor walkthroughs), but I've been more busy/lazy now, so I just mostly post code.
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if you're (and anyone else too) interested in learning to code, it's really not too confusing/hard, and it definately makes game making much easier/faster, and I'd love to help you (and XanMag and whoever else, if you're ever interested too) with learning to code and understanding quest's coding.-----
unfortunately, the quest tutorial, only helps with learning the most basic of things, and teaches you about how to use the GUI~Editor, but unfortunately, these basics of quest and using the GUI~Editor, are still a far cry from actually doing stuff on your own in trying to make a game. XanMag has helped to contribute a transitional 2nd tutorial to help with actually doing stuff on your own in making your game, as he's mentioned with his 'tutorial and templates' game.
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oh, don't worry about the time it takes in (succeeding or still failing - this happens a lot, lol) trying to figure something out. I've taken even months on trying to figure stuff out (or not - failing to figure it out), lol.
I'd suggest pick an amount of time to spend on doing something on your own, and after that time's up, get some help from others here, don't waste any more of your own time.
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working with Commands/etc and working with Lists is very advanced stuff, for someone new to quest and/or coding.
it's a slow process, even with quest's excellent GUI~Editor, to learn how to do the things you want in your game.
I'd recommend with first trying to learn/understand this well:
http://docs.textadventures.co.uk/quest/ ... ation.htmlas this gives a taste/sample of how to do stuff/a taste of the training that your brain needs, in how to start thinking/mentality
after you understand this character creation guide,
the main fundamental you need to learn to really do stuff / make a game, is to learn Attribute and the 'if' Script usage, as these two things, especially when used together, lets you do 90% of everything you want to do in your game.
once you get down Attributes and the 'if' Script, then you can start learning harder stuff, like working with Lists, Commands, and etc stuff.
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first, you learn the basics of quest and its GUI~Editor through trying to do as much of the entire tutorial as you can, get people to help you through the parts you don't understand, as it's really important to understand as much of the tutorial as you can, as this stuff is the basics for using quest and its GUI~Editor.
second, now thanks to XanMag, there's a "2nd" and transitional tutorial, his "tutorial and templates" game, which tries to help you transition from the basics of quest of the quest tutorial to actually doing stuff on your own for your own game making.
third, study and learn the "character creation" guide well, as this gives you a taste into the mindset and thinking that your brain needs to be trained in
fourth, is learning the basics of game making, learning Attributes and the 'if' Script. Learning these things, is what really opens up your ability to make a game, to do stuff in your game, to get stuff to work in your game.
onwards, slowly learn more advanced stuff, study the quest doc (to all of the stuff that you can do), and etc.
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if you want to see my own struggle when I started with quest 4 years ago, here's the link:
viewtopic.php?f=10&t=3348I was interested in learning to code, so that's why I jumped right into it, after I somewhat learned the GUI~Editor through the quest tutorial, lol.