Object dictionary

thierry_st_malo
Hi, all!

For my current game I need a randomly-created maze and I thought I might as well create a library with the maze creation process.
I don't think that Quest has arrays, so I decided to simulate one with a dictionary. And then bang! When I try to create it, I get a message : "Unknown dictionary type"!

How come? Thanks,

Thierry

P.S : I've noticed a few naming problems in Combat1FR, and I'm fixing that.

Pertex
You are creating a local dictionary in function Setup which is only known in this function. You could do
game.Cells = NewObjectDictionary()

and
dictionary add (game.Cells, "Zut", zut)

thierry_st_malo
How true, Pertex, I really must be getting old. But I still consider the message itself as misleading :roll: .

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