Someone asked about getting my game in a Russian translation. I was curious if their are like...Quest Language/Translation Packs or anything? Thanks in advance!
Anonynn.
In theory you could localise a game using the same method Quest itself does; by moving all of your descriptions and text into templates, and your actual scripts and game logic into a separate file.
Not sure the best way to organise it; as something like that isn't possible in the web editor. But I'm pretty sure it could be done.
That would be a lot of work ---- my game is almost a million words now. I wonder if running it through a translator would help.
Anonynn.