"Hard" pause in Quest

Is it possible to make a "hard" pause in Quest ?
Sorry, skip it, I've the answer.
Thanks,
Thierry


unfortunately, there's no way to stop a script that is running (which causes big headaches with loops and getting-inputs), but you can prevent scripts from running, using a simple if-check of your own custom 'game state/state' Attribute, but you got to craft such a system yourself and put it into your game.

if you're a good programmer and know quest well, implementing it into the underlying coding would probably be best, so you don't have to do as much work manually on the surface instead.


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