I have created a door object that will affect an exit in a number of different ways including locking / unlocking it. And that worked just fine.
Now I've run into a problem, though, I'd like to put an If / Then on the door object that will trigger if the Exit is locked. But I can't seem to pick the Exit under Objects and there's no If Exit is Locked option. How could I best do this?
Thanks in advance!
I assume you've given the exit a name?
If you really have to use the GUI, then:
The exits all have names but those names weren't showing up. Your expression worked, though.