I would like to be able to make it so a player must input a password/passcode in order to unlock an action. For example, if the player needs to fight the villian, then when the player types in "Fight Villian" then the game will first prompt the player to input a password. If the password is correct then the player will "fight the villian". If not then the player cannot proceed and fight the villian.
I am super new to quest, so if you can give your advice in GUI form, that would be excellent. Thanks in advance!
Assuming "fight" is a verb on villain (actually, it doesn't matter - just do the following wherever the fight villain script is):
Let me know if that helps. Forgive me, I'm doing this from my phone, not in front of Quest. :)