So I want to create a command that when is run halts the progression of text, untill the player clicks a command like labeled Continue. How do I do that?
K.V.
01 Apr 2018 02:45
wait {
// Do the stuff in this block of code after the player clicks continue or presses any key.
}
And that's all you have to do. The 'Continue' link will automatically appear.
K.V.
01 Apr 2018 02:48(edited)
Also, so you don't go crazy:
msg ("This will print before the continue link prints.")
wait {
msg ("This will print after the player clicks continue or presses any key.")
}
msg ("This will print after the continue link is shown, but before the game is paused.")