How can I create a Continue command?

So I want to create a command that when is run halts the progression of text, untill the player clicks a command like labeled Continue. How do I do that?


K.V.
wait {
  // Do the stuff in this block of code after the player clicks continue or presses any key.
}

And that's all you have to do. The 'Continue' link will automatically appear.


K.V.

Also, so you don't go crazy:

msg ("This will print before the continue link prints.")
wait {
 msg ("This will print after the player clicks continue or presses any key.")
}
msg ("This will print after the continue link is shown, but before the game is paused.")

This topic is now closed. Topics are closed after 60 days of inactivity.

Support

Forums