Debuging Tool Idea

As I debug a game, not often the most fun activity I'm wondering if this could be programmed into the error reporting program, could it return a line number as well as the actual error, so something like Error GetAllChildObjects(room), would also show the line the error was thrown from, so it can easily be examined in something like notepad++? and likely narrow down the source of the error when often functions/lists/ectera are used many times in a game


It should be able to do that...
Or atleast print the line where it crashed...
It may not crash on the correct line, but it should be close...
Much better than:
"Something is wrong, error loading script."
GEE!! Where do you start with THAT error???!!!


It is something I would love to address, but these errors are generated by the underlyiong C# code, and I have yet to get my head around how it works. One day hopefully...


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