Hello all,
How do I get Quest to NOT show a room description after an object is switched on.
Player enters the room. Room is described including objects. Player uses a switch, room is described again in between the result of the switched object . Any help is appreciated.
The room description shouldn't be shown again unless the player object moves.
I thought it was:
game.showdescription = False
game.showdescription = True
But maybe he needs something else?