RPG Library and Skills Library

I'm looking for a RPG system and a skills system that I can adapt to a global pandemic IF. Typically these kinds of novels have a lot of action, but without requiring the rigorous training needed.

In the post-apocalyptic world, you would need skills and less combat. And honestly even with a physician and realistic supplies, a bullet wound, a severely broken arm, very bad trenchfoot could become life-threatening or even cause death.

The goal is to educate the public on avoiding a conflict unless the odds are heavily in your favor with high rewards. Several stragglers will show up starving but they might have useful intel, trade items, or skill sets.

Rather than reinvent the wheel, do you know of one and I can contact the author(s) ? Or is that very bad etiquette here?


K.V.

https://github.com/ThePix/quest/wiki/The-Zombie-Apocalypse-(on-the-web-version)


K.V.

https://github.com/ThePix/quest/wiki/CombatLib


You are Johnny on the Spot!

Thank you.

I failed to recognize the wiki tab. Now I have tons of homework.


K.V.

Thank you, kindly, but it's all The Pixie.


The Pixie is a machine.

https://github.com/ThePix/quest/wiki

http://docs.textadventures.co.uk/quest/


For some peculiar reason, that zombie link doesn't show up in the wiki tab.


K.V.'s link works. But I know what you mean. It's a hard link to find if you lose it!


Yes, the link works fine, but it makes me wonder if other useful libraries are also hidden there?


If they are on Github, they should also be here in this forum. Just search for them!

Also, if you are using the Zombie tutorial to create a TRADITIONAL RPG, you will need to turn 'attackturnscript' into an actual function.

Then, you'll need to turn the attack command into this:

if (not HasBoolean(object, "dead")) {
  msg ("That's not something you can attack.")
}
else if (object.dead) {
  msg ("That one is already dead.")
}
else {
  if (player.equipped = null) {
    DoAttack (player, player, object, false)
    attackturnscript
  }
  else {
    DoAttack (player, player.equipped, object, false)
    attackturnscript
  }
}

K.V.

You should be able to:

  • search for Zombie in the search bar

  • click the "See 54 more pages" thingy (which is what you're looking for, I believe)

  • clone the wiki to have everything on your hard drive (this is what I would do, along with cloning the repository to get all the libraries)

screenshot


There are things on Pix's GitHub repo that aren't on this site and vice-versa.

You can find like 'the making of' some of that code on the GitHub wiki in this forum, but I think the GitHub wiki has the most polished versions.

(If I am mistaken, Pixie will most likely pop in and set the record straight.)


K.V.

Bash! script to download it all (USE AT YOUR OWN RISK!!!):


Edited

#!/bin/bash
herenow=pwd
cd
if [ -d "quest-how-to" ]; then
  echo -e Directory already exists!"\n\n"Cancelling script!"\n\n"Please clone the repos yourself!"\n\n"https://github.com/ThePix/quest.wiki.git"\n\n"https://github.com/ThePix/quest.git
  echo
  exit
fi
mkdir quest-how-to
cd quest-how-to
git clone https://github.com/ThePix/quest.wiki.git
git clone https://github.com/ThePix/quest.git
cd $herenow
echo DONE!
exit


NOTE: I just wrote this script. It did not come from Quest or textadventures.co.uk!!

NO WARRANTY

THIS MAY BREAK YOUR COMPUTER!

USE AT YOUR OWN RISK!!!


I cloned it already hoping to find some useful nuggets, but thank you.


K.V.

You're welcome.


My Windows machine is sick, so I'm on Linux, and I can't write my game(s), and I'm bored...

(If I had Windows, I'd have posted a .bat to clone everything. Hehehe.)


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