Hello, I am making a quest game for school and I am stuck on something. In my game I want the player to talk to people and select different answers, butt I can't find it. I don't get the tutorial about talking to people and it doesn't go so far to explaining that. Could anyone explain it to me? Please in simple mode. Please forgive me if I made any mistakes English is not my first language.
Text Adventure or Choose Your Own Adventure?
If TA, then... after the player types 'talk to [NPC]':
If CYOA... then... wait for someone else to help because I don't mess with those! =)
A few choices.
The ShowMenu function.
(The show menu function is a different function, but it is coded the same way. The difference is the function is called "show menu" instead of "ShowMenu", and it makes a window pop up instead of showing choices on the main window/screen.)
The conversation library. You might need to make a new game to test this out. Only used on the desktop/computer version.
This is a good step by step tutorial for different ways to make a conversation.
dialogue/conversations is not easy, especially if you want to make an advanced dialogue/conversation system with lots of topics and responses, and layers of them,... and cross navigation/use of them...